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You searched for: mediatype:movies AND collection:gamevideos AND subject:"Project"
[movies]Kingdoms of Amalur (Project Copernicus) leaked trailer
This is the trailer for Kingdoms of Amalur, an unreleased MMORPG by now-defunct developer 38 Studios. Following the collapse of the developer, an unidentified 38 Studios employee leaked the unfinished trailer to game blog Kotaku in July, 2012. It was originally posted at http://kotaku.com/5924410
Keywords: kingdoms of amalur project copernicus video game mmo mmorpg trailer video unreleased
Downloads: 459
[movies]Thief: The Dark Project - Individual level runs - Harri 'Rogston' Väisänen & Esa 'SaunaChum' Kivirinta
Individual level speed runs of every level in Thief: The Dark Project. Available in 3 versions: low quality, normal quality, and high quality. Includes some older times.
Keywords: thief the dark project
Downloads: 489
[movies]Project X2 (PSX) Single Credit Clear - Kiken - Kiken
Kiken performs a single credit clear on Team17's gorgeous shooter, Project X2 This replay is split up by stage. Difficulty: Normal Final Score: 6,278,700
Keywords: Project X2
Downloads: 11,970 5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars(2 reviews)
[movies]Thief - The Dark Project Gold - ejsmith
A 100% loot and video walkthrough of Thief: The Dark Project -- Gold. (my Thief 2 -- The Metal Age video walkthrough is also available) Total video time:      13 hours, 54 minutes, 19 seconds Total mission time:   13 hours, 42 minutes, 54 seconds High Quality (HQ):HQ SCREENSHOTHQ SAMPLE (8.5MB)Video: Xvid, 800x600, 30fps, 1500kbps, GMC-enabled, custom quanitizer matrix (HVS-Best) Audio: Vorbis, ~90kbps average, 22khz Wrapper: Ogg (.OGM) Notes: Very sharp video, text is very clear, and aud...
Keywords: Thief; Dark; Project; Gold; TDP; TDPG
Downloads: 19,824 1.00 out of 5 stars(1 review)
[movies]The Art of Interactive Storytelling - Douglas Wilson
This video is one of two loops prepared by Douglas Wilson for an exhibit curated by Henry Lowood and Casey Alt of the How They Got Game Project, Stanford Humanities Lab, called "Fictional Worlds, Virtual Experiences: Storytelling and Computer Games." The exhibit was hosted by the Cantor Center for Visual Arts at Stanford University and ran from 12 Nov. 2003 through 28 March 2004. Featured games include Adventure, Ultima IV, Final Fantasy 4, Final Fantasy 7, Half-Life, The Secret of Monkey Island...
Keywords: Wilson, Douglas; How They Got Game project
Downloads: 1,031
[movies]Journeyman Project: Pegasus Prime - macnbc
What’s this Journeyman Project business? Is this like that NBC show that got cancelled a couple years back? No, it’s not the TV show, go away. The Journeyman Project is a series of first-person adventure games released in the 1990s, developed by the now-defunct Presto Studios. The first game was one of the first CD-ROM adventure games ever released, coming out just a few months before the Myst franchise started up...
Keywords: let's play; macnbc; Journeyman Project: Pegasus Prime
Downloads: 1,471 5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars(1 review)
[movies]Crafting the Virtual World - Douglas Wilson
This video is one of two loops prepared by Douglas Wilson for an exhibit curated by Henry Lowood and Casey Alt of the How They Got Game Project, Stanford Humanities Lab, called "Fictional Worlds, Virtual Experiences: Storytelling and Computer Games." The exhibit was hosted by the Cantor Center for Visual Arts at Stanford University and ran from 12 Nov. 2003 through 28 March 2004. Featured games include The Legend of Zelda, The Legend of Zelda: Windwaker, Sim City 2000, Grand Theft Auto 3, Super ...
Keywords: Wilson, Douglas; How They Got Game project
Downloads: 436
[movies]bahamete's SNES Super Mario World: The Second Reality Project Reloaded in 34:40.18
Tool-assistes speedrun: http://tasvideos.org/3651S.html
Keywords: TAS bahamete Super Mario World The Second Reality Project Reloaded
Downloads: 1,521
[movies]Typing of the Dead - Playthrough 2011
This is playthrough of Typing of the Dead (TotD) as part of the Preserving Virtual Worlds 2 project. This collection includes play by Eric Kaltman, Daniel Doughtery, and Susan Rojo at How They Got Game (Stanford). The video of TotD on the Dreamcast was captured using a Flip video recorder.
Keywords: Typing of the Dead; SEGA; Smilebit; Empire Interactive; How They Got Game Project; Preserving Virtual Worlds 2
Downloads: 1,247
[movies]Typing of the Dead - Demo playthrough 1 - Henry Lowood
This is a playthrough of the "original mode" of Typing of the Dead as part of the Preserving Virtual Worlds 2 project. The player was Henry Lowood at How They Got Game (Stanford) and the video was captured using FRAPS on 28 Feb. 2011.
Keywords: Typing of the Dead; SEGA; Smilebit; Empire Interactive; How They Got Game Project; Preserving Virtual Worlds 2
Downloads: 556
[movies]Typing of the Dead II - playthrough 2011
This is playthrough of Typing of the Dead II (TotD) as part of the Preserving Virtual Worlds 2 project. This collection includes play by Eric Kaltman, Daniel Doughtery, and Susan Rojo at How They Got Game (Stanford). The video of TotD on the PC was captured using FRAPS.
Keywords: Typing of the Dead; SEGA; Smilebit; Empire Interactive; How They Got Game Project; Preserving Virtual Worlds 2
Downloads: 377
[movies]World of Warcraft: PvP - Alterac Valley 2 - How They Got Game Project, Stanford University
Despcription and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time(known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Premade Teams; Alterac Valley; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 119
[movies]World of Warcraft: PvP - Alterac Valley - How They Got Game Project, Stanford University
Despcription and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time (known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Premade Teams; Alterac Valley; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 120
[movies]World of Warcraft: Shattrath City Tour - How They Got Game Project, Stanford University
I take a small tour of Shattrath, the huge sanctuary city in the heart of the Outland, on my flying mount. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: World of Warcraft; Blizzard Entertainment; Shattrath City; Outland; World of Warcraft: The Burning Crusade; Flying Mount; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 343
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